The Extraordinaires Design Studio #todaysdoodle Weekend Challenge

Following on from the success of the Rory's Story Cubes #todaysdoodle weekend challenge (which you can see here), we are pleased to announce The Extraordinaires Design Studio #todaysdoodle weekend challenge!

How can you partake in the challenge and what do you have to do?

Go to this link - and download The Extraordinaires Design Studio #todaysdoodle weekend challenge pack.

Use the information in the pack to create an object that meets the needs of the Extraordinaire character.

The pack includes

1. Instructions

2. A character illustration and all the information you need to complete a design for the character

3. A doodle sheet for you to print out or use as a layer to draw on if you so wish!

When you have completed the challenge, tweet a picture of your design to The Extraordinaires Design Studio Twitter account, @extraordinaires, using #todaysdoodle.

Happy designing!

Friday, 20 March 2015

#TodaysDoodle @Storycubes Weekend Challenge

Over the weekend illustrators from all over the world were busy creating their #todaysdoodle with help from Rory's Story Cubes.

A group of eight illustrators began a special weekend challenge where each illustrator chose an icon and combined them all to make a story. Some of the illustrators who took part used the Rory's Story Cubes, while others used the app.

Below are the nine doodles that were created.

Rebecca Osborne

Shelley Paul

Jim Karwisch

Makayla Lewis

Rob Dimeo

Tobias Würtz

Marc Bourguignon

Tracey Levasseur

Andrea Brücken

Rory O'Connor creator of Rory's Story Cubes and co-founder of The Creativity Hub also joined the #todaysdoodle weekend challenge with nine story cubes and a doodle of his own.

Monday, 16 March 2015

Digital Learning Day March 13th 2015

Today, March 13th marks Digital Learning Day 2015. Across the globe teachers and educators are embracing technology and sharing it with students in their classrooms and online. The aim of digital learning day is to highlight the effect Digital Learning can have, increasing the educational opportunities of students who have the chance to embrace it in their every day learning.

The Rory's Story Cubes app is being played in classrooms during various subjects across the curriculum by teachers who recognise that using the cubes fosters imagination, creativity and self esteem.

Learning through using the cubes is process based rather than product based, with the main emphasis being placed on how the children create the story rather than the story itself.

The Rory's Story Cubes app appeals to all learning styles, auditory, visual and kinesthetic learners.

Telling the story aloud based on the cube icons appeals to auditory learners, with the linear storytelling process helping them maintain interest for the entire lesson.

The variety of icons on the cubes appeals to visual learners, each cube is open to interpretation and with the option to mix Voyages and Action cubes with the original cubes there is always plenty to see on screen.

For kinesthetic learners the motion of shaking the handheld device replicates real-world gameplay.

The Rory's Story Cubes app is available in the Google Play Store and in the App Store, so children who wish to play at home with friends and family are able to do so, which means the learning continues outside the classroom.

Friday, 13 March 2015

Rory's Story Cubes Inspire #todaysdoodle

This week on Twitter, various illustrators have been using Rory's Story Cubes as inspiration for their work and sharing their illustrations with the world at #todaysdoodle.

The Illustrators role the nine Rory's Story Cubes dice and create an illustrated story based on the cubes they role.

The above illustration, Bob's Big idea was created by Tracey Levasseur @TraceyLevasseur. Tracey is part of a #todaysdoodle collaborative challenge that a number of illustrators are taking part in, where all participants role the dice, pick one icon randomly, combine their choices and create a story based on the same nine cubes.

All submissions will be in by the weekend so keep an eye on #todaysdoodle to see what the illustrators come up with!

Another Illustrator who has created a Rory's Story Cubes inspired #todaysdoodle is Rob Dimeo @Rob_Dimeo. Below is his illustrated story about The Once and Future Shepherd.

It's great to see a growing community of online Illustrators from across the globe using Rory's Story Cubes in their illustrated stories.

Wednesday, 11 March 2015

So Why Nine Cubes?

We often get asked questions like, "What are the rules of Story Cubes?" or "Do you have to use all nine cubes - can you use more/less?". Our answer is always that there are no rules with Rory's Story Cubes, our only recommendation is that you play with nine cubes. Here's why.

Nine cubes can be easily divided into three groups of three. A story has three parts; a beginning, a middle and an end. We use three cubes for each part of a story. Easy, right? But wait - there's more!

The number of objects a human can hold in their memory is seven, plus or minus two. By using nine Story Cubes, the brain is being stretched to connect all nine face-up icons, and given a work out.

The mind works best when we trust our unconscious. Every time you roll nine Story Cubes, your unconscious mind takes in patterns the cubes have made and begins to make connections between them. Our brains are great at making links between things. Rory's Story Cubes uses this link between images and words to help us to tell stories.

Our brain makes connections, even when there are none there. The logical part of the brain hates incomplete patterns and can't help but find the story connecting the images together. The best way to tell a story is to let your brain run with it, without pre-planning the story.

So it's that simple - we've looked at studies on the way the brain and your unconscious operate and how they can best work together, and this led us to nine cubes!

Thursday, 05 March 2015